Good stuff to read
- Ten things every game needs by Mark Rosewater (parts 1 and 2)
Workshop presentations from previous seasons
- Pelitalo – board game presentation
- Pelitalo – Paper prototyping presentation
- Pelitalo – Game Design Tips & Tricks (1)
- When adding features to your game, it sounds simple, but is it that simple in the end? Here is an intoduction about Scoping features.